Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
25 |
Gain Enemy if America Ruth don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Attacked by enemies that America Ruth easily defeat. |
4 |
34 |
Gain Enemy if America Ruth don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of America Ruth's Contacts or Allies betrays America Ruth, ending America Ruth's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
America Ruth retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |