Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Expand the field of Profession (Security), but gain a Rival in Ana Silva's former tutor. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Field Researcher (Scholar). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Scout (Surveyor). |
2 |
27 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
27 |
Failed to qualify for Performer (Entertainer). |
3 |
27 |
Became a Drifter (Wanderer). |
3 |
28 |
Ana Silva do not know what happened to Ana Silva. There is a gap in Ana Silva's memory. |
4 |
28 |
Became a Rogue (Thief). |
4 |
32 |
A job goes wrong, forcing Ana Silva to flee off-planet. |
5 |
32 |
Switched to Scout (Explorer) with previous rank. |
5 |
36 |
Ana Silva's ship is damaged, and Ana Silva have to hitch-hike Ana Silva's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Ana Silva come into conflict with a splinter group Ana Silva's own religion which maintains Ana Silva's version is the wrong one. Gain 1 Rivals. |