Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
When dealing with an alien race, Andrea Jemmy botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
27 |
Andrea Jemmy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
28 |
Birth or Death involving a family member or close friend. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Andrea Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Make an unexpected connection outside Andrea Jemmy's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |