Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Angie Clarke is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Angie Clarke's scout ship is one of the first on the scene to rescue the survivors of a disaster but Angie Clarke fail to help. Gain an Enemy. |
2 |
22 |
Angie Clarke have no idea what happened to Angie Clarke – they found Angie Clarke's ship drifting on the fringes of friendly space. |
3 |
24 |
Voluntarily left Surveyor |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Find Ancient Technology. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Angie Clarke accepted an offer of inducements to betray Angie Clarke's faith. Gain 200,000 in cash. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
41 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |