Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Find valuable salvage. |
3 |
23 |
Voluntarily left Scavenger |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Apweke-Asfeb Wea-wat retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Opponents of Apweke-Asfeb Wea-wat's belief system ambush Apweke-Asfeb Wea-wat. |
4 |
30 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
31 |
Apweke-Asfeb Wea-wat's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
31 |
Returned to Believer (Missionary/Humanitarian). |
6 |
32 |
Opponents of Apweke-Asfeb Wea-wat's belief system ambush Apweke-Asfeb Wea-wat. |
6 |
32 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Continued as Merchant (Merchant Marine). |
8 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |