Retired Crewman Apweke-Asfeb Wea-wat  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 42 F 1 (-2) 3 (-1) 1 (-2) 3 (-1) 7 (0) 6 (0)131376
Soft
 
Skills
Athletics 0
Diplomat 0
Drive 0
Gun Combat (Energy) 1
Heavy Weapons 0
Leadership 1
Melee 0
Persuade 0
Recon 1
Science (Physical Sciences) 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker03
Merchant Free Trader 01
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Martha Credge Enemy 0 0 1 3 Iltharan (F/42)
Martha Credge belongs to an uncommon alien species.
Tar Wa Enemy 0 4 2 0 Bwap (M/10)
Tar Wa is in prison or otherwise trapped somewhere.
Watabwat Rival 0 3 0 1 Bwap (M/62)
Ansel Ray Enemy 0 3 1 0 Darmine (M/69)
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Submitted to the draft.
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 19 Gain rebels as Enemy
2 19 Failed to qualify for Physician (Scholar).
2 19 Became a Drifter (Scavenger).
2 22 Find valuable salvage.
3 23 Voluntarily left Scavenger
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 25 Apweke-Asfeb Wea-wat retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 27 Continued as Believer (Missionary/Humanitarian).
4 30 Opponents of Apweke-Asfeb Wea-wat's belief system ambush Apweke-Asfeb Wea-wat.
4 30 Severely injured. Fully recovered. Owe 10,000 for medical bills.
5 30 Became a Merchant (Free Trader).
5 31 Apweke-Asfeb Wea-wat's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 31 Returned to Believer (Missionary/Humanitarian).
6 32 Opponents of Apweke-Asfeb Wea-wat's belief system ambush Apweke-Asfeb Wea-wat.
6 32 Nearly killed. Owe 30,000 for medical bills.
7 32 Switched to Merchant (Merchant Marine) with the new title Crewman.
7 35 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 36 Aging Crisis. Owe 40,000 for medical bills.
8 36 Retired at age 36.
8 36 Continued as Merchant (Merchant Marine).
8 39 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9 40 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙