Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Artie Austin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Courier (Scout). |
2 |
20 |
Continued as Drifter (Barbarian). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
25 |
Offered job by a patron. Now owe him a favor. |
4 |
28 |
Became a Rogue (Thief). |
4 |
32 |
A police detective or rival criminal forces Artie Austin to flee and vows to hunt Artie Austin down. Gain an Enemy. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Artie Austin come into conflict with a splinter group Artie Austin's own religion which maintains Artie Austin's version is the wrong one. Gain 2 Rivals. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |