Field Agent Arvilla Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 42 F 6 (0) 8 (0) 4 (-1) 10 (1) 4 (-1) 5 (-1)684A45
Debonair, Glutton, Nuisance
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Melee (Bludgeon) 1
Persuade 1
Profession (Worker/Biologicals) 1
Recon 0
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Agent Intelligence Field Agent33
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Arvilla Miller rise to a position of power in Arvilla Miller's colony or corporation.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Advanced training in a specialist field.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 27 A revolution, attack or other unusual event throws Arvilla Miller's life into chaos, forcing Arvilla Miller to leave the planet.
4 27 Became a Agent (Intelligence).
4 30 Arvilla Miller went above and beyond the call of duty.
4 31 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 31 Continued as Agent (Intelligence).
5 33 An investigation takes on a dangerous turn.
5 33 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 35 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
6 35 Continued as Agent (Intelligence).
6 39 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6 39 Promoted to Agent (Intelligence) rank 3.
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