Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Ashley Garza easily defeat. |
1 |
22 |
Gain Enemy if Ashley Garza don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Ashley Garza's Contacts or Allies betrays Ashley Garza, ending Ashley Garza's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Make an unexpected connection outside Ashley Garza's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Given advanced training in a specialist field |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Make an unexpected connection outside Ashley Garza's normal circles. Gain a Contact. |
6 |
39 |
Forced to muster out. |