Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong; Aubrey Fitzgerald and several others are captured and mistreated by the enemy. Gain Aubrey Fitzgerald's jailer as an Enemy. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Aubrey Fitzgerald's ship is damaged, and Aubrey Fitzgerald have to hitch-hike Aubrey Fitzgerald's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Aubrey Fitzgerald's Contacts or Allies betrays Aubrey Fitzgerald, ending Aubrey Fitzgerald's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Returned to Agent (Law Enforcement). |
5 |
32 |
An investigation takes on a dangerous turn. |
5 |
32 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Advanced training in a specialist field. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |