Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Aurora Carson's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A series of bad deals and decisions force Aurora Carson into bankruptcy. Aurora Carson salvages what Aurora Carson can. |
3 |
25 |
Became a Rogue (Thief). |
3 |
26 |
Involved in a gambling ring. |
4 |
29 |
Voluntarily left Thief |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Aurora Carson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Aurora Carson do not know what happened to Aurora Carson. There is a gap in Aurora Carson's memory. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
38 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |