Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Aurore Fleming's Contacts or Allies betrays Aurore Fleming, ending Aurore Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Gain a contact. |
2 |
24 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
30 |
Aurore Fleming's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Army (Infantry) with the new title Private. |
5 |
34 |
Surrounded and outnumbered by the enemy, Aurore Fleming hold out until relief arrives. |
5 |
34 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
34 |
Continued as Army (Infantry). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Cavalry (Army). |
7 |
38 |
Continued as Army (Infantry). |
7 |
41 |
Assigned to a peacekeeping role. |