Bell Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 42 F 6 (0) 8 (0) 4 (-1) 6 (0) 3 (-1) 12 (2)68463C
Enjoys a good argument
 
Skills
Animals 0
Art (Presentation/Holography) 1
Athletics (Strength) 1
Broker 0
Carouse 2
Deception 0
Drive 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences) 0
Stealth 0
Steward 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Drifter Wanderer 12
Drifter Barbarian Warrior23
Merchant Free Trader 01
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 Expose or are involved in a scandal of some sort.
2 21 Became a Drifter (Wanderer).
2 24 Attacked by enemies and injured.
2 24 Lost eye or limb. Owe 5,000 for medical bills.
2 24 Gain Enemy if Bell Kirkham don't already have one.
2 25 Promoted to Drifter (Wanderer) rank 1.
3 25 Continued as Drifter (Wanderer).
3 26 Betrayed by a friend. One of Bell Kirkham's Contacts or Allies betrays Bell Kirkham, ending Bell Kirkham's career. That Contact or Ally becomes a Rival or Enemy.
4 26 Failed to qualify for Line/Crew (Navy).
4 26 Switched to Drifter (Barbarian).
4 30 Find valuable salvage.
4 30 Promoted to Drifter (Barbarian) rank 1.
5 30 Continued as Drifter (Barbarian).
5 34 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
6 34 Continued as Drifter (Barbarian).
6 38 Bell Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Became a Merchant (Free Trader).
7 41 Imperial trade restrictions force Bell Kirkham out of business.
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