Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Returned to Drifter (Scavenger). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Rogue (Thief). |
6 |
38 |
Betrayed by a friend. One of Bettie Byrd's Contacts or Allies betrays Bettie Byrd, ending Bettie Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Bettie Byrd have been following false teachings! |