Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Entered Merchant Academy with the Business curriculum. |
2 |
23 |
Become leader in social movement. |
2 |
23 |
Gain an Ally and an Enemy. |
2 |
25 |
Graduated. |
3 |
25 |
Became a Merchant (Broker). |
3 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
28 |
Embroiled in legal trouble. |
4 |
29 |
Voluntarily left Broker |
4 |
29 |
Became a Scholar (Physician). |
4 |
33 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Scholar (Physician) rank 1. |
5 |
33 |
Voluntarily left Physician |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Became a Agent (Corporate Agent). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |