Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Bobbie Caldwell befriend a superior in the corporation or the colony. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Moved to a new world. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scout (Explorer) with previous rank. |
5 |
32 |
Spend several years jumping from world to world in Bobbie Caldwell's scout ship. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
38 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Bobbie Caldwell's Contacts or Allies betrays Bobbie Caldwell, ending Bobbie Caldwell's career. That Contact or Ally becomes a Rival or Enemy. |