Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Courier (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Brandie Cooper is blamed for an accident that causes the death of several crew members. Brandie Cooper's guilt drives Brandie Cooper to excel. |
3 |
21 |
Became a Citizen (Colonist). |
3 |
24 |
Brandie Cooper learn something Brandie Cooper should not have – a corporate secret, a political scandal – which Brandie Cooper can profit from illegally. |
3 |
25 |
Promoted to Citizen (Colonist) rank 1. |
4 |
25 |
Continued as Citizen (Colonist). |
4 |
26 |
Brandie Cooper is rewarded for Brandie Cooper's diligence or cunning. |
4 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
29 |
Continued as Citizen (Colonist). |
5 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Promoted to Citizen (Colonist) rank 3. |
6 |
33 |
Continued as Citizen (Colonist). |
6 |
35 |
Hard times caused by a lack of interstellar trade costs Brandie Cooper Brandie Cooper's job. |
7 |
35 |
Failed to qualify for Explorer (Scout). |
7 |
35 |
Became a Drifter (Scavenger). |
7 |
39 |
Drafted into Merchant Marine |