Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Brandy Watts's normal circles. Gain a Contact. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Became a Navy (Engineer/Gunner). |
3 |
25 |
Brandy Watts join a gambling circle on board. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Special assignment or duty on board ship. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Brandy Watts join a gambling circle on board. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Switched to Merchant (Broker). |
6 |
38 |
Given advanced training in a specialist field |
6 |
40 |
Forced to muster out. |