Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Gain Enemy if Carrie Reid don't already have one. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
Spend several years jumping from world to world in Carrie Reid's scout ship. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Carrie Reid's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
40 |
Promoted to Scout (Courier) rank 2. |