Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Cassie Hogan's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Betrayed by a friend. One of Cassie Hogan's Contacts or Allies betrays Cassie Hogan, ending Cassie Hogan's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Cassie Hogan far from home. |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Voluntarily left Performer |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
41 |
Good fortune |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |