Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Gained a contact. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
27 |
Gained a contact. |
2 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
29 |
Continued as Merchant (Merchant Marine). |
3 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
37 |
Failed to qualify for Intelligence (Agent). |
5 |
37 |
Became a Drifter (Wanderer). |
5 |
41 |
Amnesia. |
5 |
41 |
Promoted to Drifter (Wanderer) rank 1. |