Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Voluntarily left Intelligence |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A series of bad deals and decisions force Claire Carbey into bankruptcy. Claire Carbey salvages what Claire Carbey can. |