Clare Priest  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 42 F 7 (0) 3 (-1) 4 (-1) 5 (-1) 3 (-1) 8 (0)734538
Gives others their freedom
 
Skills
Admin 0
Advocate 1
Broker 1
Drive 0
Electronics 0
Gun Combat 0
Mechanic 1
Persuade 0
Pilot 0
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 13
Navy Engineer/Gunner Crewman01
Drifter Wanderer 11
Navy Line/Crew Crewman01
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Viva McIntire Contact 3 2 3 2 Darmine (F/51)
Viva McIntire loses some of their power base.
Dave Allen Rival 1 4 0 0 Dynchia (M/16)
An incident occured.
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Make an unexpected connection outside Clare Priest's normal circles. Gain a Contact.
2 22 Continued as Merchant (Broker).
2 26 A good deal ensures Clare Priest is living the high life for a few years.
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Continued as Merchant (Broker).
3 27 A series of bad deals and decisions force Clare Priest into bankruptcy. Clare Priest salvages what Clare Priest can.
4 27 Failed to qualify for Colonist (Citizen).
4 27 Submitted to the draft.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 30 Scarred.
5 30 Became a Drifter (Wanderer).
5 33 Drafted into Line/Crew
5 34 Promoted to Drifter (Wanderer) rank 1.
6 34 Switched to Navy (Line/Crew) with previous rank.
6 38 Clare Priest is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7 38 Switched to Drifter (Scavenger).
7 41 Attacked by enemies and injured.
7 41 Severely injured. Fully recovered. Owe 15,000 for medical bills.
7 41 Gain Enemy if Clare Priest don't already have one.
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