Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Clarissa Hunter do not know what happened to Clarissa Hunter. There is a gap in Clarissa Hunter's memory. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Attempted a risky adventure and was wildly successful. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Attacked by enemies that Clarissa Hunter easily defeat. |
4 |
29 |
Gain Enemy if Clarissa Hunter don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A series of bad deals and decisions force Clarissa Hunter into bankruptcy. Clarissa Hunter salvages what Clarissa Hunter can. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
36 |
Drafted into Law Enforcement |
6 |
37 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Gained a contact. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |