Clemmie Jones  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 42 F 9 (1) 8 (0) 4 (-1) 9 (1) 6 (0) 10 (1)98496A
Wanton
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Carouse 1
Deception 1
Drive (Track) 1
Explosives 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Bludgeon) 1
Recon 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Scout Explorer Scout11
Citizen Worker 13
 
Name Type Affinity Enmity Power Influence Species
Carrie Hoddle Enemy 0 2 4 3 Sylean (M/60)
Carrie Hoddle's influence is diminished.
Doyle Porter Contact 3 0 0 2 Sylean (M/88)
Doyle Porter loses some of their power base.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Clemmie Jones learn something Clemmie Jones should not have – a corporate secret, a political scandal – which Clemmie Jones can profit from illegally.
2 22 Continued as Citizen (Colonist).
2 24 Clemmie Jones's business expands, Clemmie Jones's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Voluntarily left Colonist
3 26 Became a Scout (Explorer).
3 30 A romantic relationship ends badly. Gain a Rival or Enemy.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Voluntarily left Explorer
4 30 Switched to Citizen (Worker).
4 34 Clemmie Jones learn something Clemmie Jones should not have – a corporate secret, a political scandal – which Clemmie Jones can profit from illegally.
4 34 Gain a criminal contact.
4 34 Promoted to Citizen (Worker) rank 1.
5 34 Continued as Citizen (Worker).
5 35 Clemmie Jones learn something Clemmie Jones should not have – a corporate secret, a political scandal – which Clemmie Jones can profit from illegally.
6 38 Continued as Citizen (Worker).
6 40 Political upheaval strikes Clemmie Jones's homeworld, and Clemmie Jones is caught up in the revolution.
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