Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Clemmie Seddon is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Became a Merchant (Merchant Marine). |
2 |
21 |
A series of bad deals and decisions force Clemmie Seddon into bankruptcy. Clemmie Seddon salvages what Clemmie Seddon can. |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Failed to qualify for Colonist (Citizen). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
29 |
Study Persuade as a hobby. |
5 |
30 |
Graduated. |
6 |
30 |
Returned to Merchant (Merchant Marine). |
6 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Given advanced training in a specialist field |
6 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Forced to muster out. |