Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Cleo McGrath's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Switched to Scout (Surveyor) with the new title Scout and previous rank. |
6 |
37 |
Cleo McGrath's ship is damaged, and Cleo McGrath have to hitch-hike Cleo McGrath's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 2 Contacts. Gain 3 Enemies. |
7 |
37 |
Switched to Merchant (Free Trader). |
7 |
40 |
Risk Cleo McGrath's fortune on a possibility lucrative deal and win. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |