Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Cleo Skidd do not know what happened to Cleo Skidd. There is a gap in Cleo Skidd's memory. |
3 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Cleo Skidd refuse to secretly provide religious rites for a dying leader or noble, because they do not share Cleo Skidd's faith. |
4 |
25 |
Voluntarily left Missionary/Humanitarian |
4 |
25 |
Failed to qualify for Enforcer (Rogue). |
4 |
25 |
Returned to Drifter (Scavenger). |
4 |
27 |
Betrayed by a friend. One of Cleo Skidd's Contacts or Allies betrays Cleo Skidd, ending Cleo Skidd's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Failed to qualify for Courier (Scout). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
28 |
Returned to Drifter (Scavenger). |
6 |
29 |
Suffer from a life-threatening illness. |
7 |
29 |
Failed to qualify for Colonist (Citizen). |
7 |
29 |
Switched to Drifter (Wanderer). |
7 |
33 |
Find valuable salvage. |
7 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
33 |
Continued as Drifter (Wanderer). |
8 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
35 |
Returned to Believer (Missionary/Humanitarian). |
9 |
37 |
Cleo Skidd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
39 |
Retired at age 39. |