Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Clifford McMillan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Clifford McMillan do not know what happened to Clifford McMillan. There is a gap in Clifford McMillan's memory. |
3 |
22 |
Failed to qualify for Performer (Entertainer). |
3 |
22 |
Continued as Drifter (Scavenger). |
3 |
23 |
Clifford McMillan do not know what happened to Clifford McMillan. There is a gap in Clifford McMillan's memory. |
4 |
23 |
Became a Citizen (Colonist). |
4 |
25 |
Clifford McMillan learn something Clifford McMillan should not have – a corporate secret, a political scandal – which Clifford McMillan can profit from illegally. |
4 |
25 |
Gain a criminal contact. |
4 |
27 |
Promoted to Citizen (Colonist) rank 1. |
5 |
27 |
Continued as Citizen (Colonist). |
5 |
29 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
29 |
Failed to qualify for Free Trader (Merchant). |
6 |
29 |
Switched to Drifter (Wanderer). |
6 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
Moved to a new world. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
Clifford McMillan is chosen to represent Clifford McMillan's faith in a vid show or other highly public forum. |