Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Crystal Dwyer's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Moved to a new world. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Victim of a crime |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A series of bad deals and decisions force Crystal Dwyer into bankruptcy. Crystal Dwyer salvages what Crystal Dwyer can. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Became a Drifter (Wanderer). |
7 |
38 |
Voluntarily left Wanderer |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |