Delia Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 42 F 4 (-1) 2 (-2) 9 (1) 8 (0) 9 (1) 6 (0)429896
Sunlit hair streaks, Loyal to family
 
Skills
Animals (Handling) 1
Athletics 0
Deception 1
Engineer (J-drive) 1
Flyer (Airship) 1
Gambler 2
Gun Combat 0
Gunner 0
Mechanic 0
Persuade 0
Pilot 0
Science (Robotic Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Merchant Free Trader 02
Citizen Colonist Settler23
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Ida Parker Rival 1 2 0 2 Darmine (M/37)
Ida Parker gains in influence.
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Delia Fitzsimons is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 20 Became a Merchant (Free Trader).
2 24 Given advanced training in a specialist field
3 24 Continued as Merchant (Free Trader).
3 26 Severely injured. Fully recovered. Owe 2,500 for medical bills.
4 26 Became a Citizen (Colonist).
4 29 Delia Fitzsimons learn something Delia Fitzsimons should not have – a corporate secret, a political scandal – which Delia Fitzsimons can profit from illegally.
5 30 Continued as Citizen (Colonist).
5 32 Delia Fitzsimons learn something Delia Fitzsimons should not have – a corporate secret, a political scandal – which Delia Fitzsimons can profit from illegally.
5 34 Promoted to Citizen (Colonist) rank 1.
6 34 Continued as Citizen (Colonist).
6 36 Spent time maintaining and using heavy vehicles.
6 38 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 38 Voluntarily left Colonist
7 38 Failed to qualify for Courier (Scout).
7 38 Became a Drifter (Scavenger).
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