Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Delma McKinnon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Delma McKinnon fail to help. Gain an Enemy. |
1 |
21 |
Delma McKinnon inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Delma McKinnon's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Delma McKinnon spend a great deal of time on the fringes of Charted Space. |
4 |
33 |
Gain a contact in an alien race. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
37 |
Delma McKinnon commit a legendary crime. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Thief (Rogue). |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
40 |
Betrayed by a friend. One of Delma McKinnon's Contacts or Allies betrays Delma McKinnon, ending Delma McKinnon's career. That Contact or Ally becomes a Rival or Enemy. |