Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Delphine Clarke's Contacts or Allies betrays Delphine Clarke, ending Delphine Clarke's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Merchant (Broker). |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
36 |
Make an unexpected connection outside Delphine Clarke's normal circles. Gain a Contact. |