Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Dena Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for University. |
2 |
20 |
Continued as Drifter (Barbarian). |
2 |
23 |
Find Ancient Technology. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
28 |
Dena Sims do not know what happened to Dena Sims. There is a gap in Dena Sims's memory. |
4 |
28 |
Failed to qualify for Merchant Academy. |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
30 |
Dena Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Entertainer (Artist). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A good deal ensures Dena Sims is living the high life for a few years. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |