Dianne Roan  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Answerin 42 F 4 (-1) 10 (1) 5 (-1) 2 (-2) 9 (1) 5 (-1)4 (-1)4A5295
Grotesque, Suspicious
 
Skills
Art (Creative) 0
Astrogation 1
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons 0
Persuade 1
Profession (Spacer) 0
Science (Social Sciences/Economics) 1
Steward 0
Telepathy 0
CareerAssignmentTitleRankTerms
Entertainer Artist 02
Army Infantry Private01
Merchant Broker 03
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 Encounter a Psionic institute.
1 22 Tested for psionic powers
2 22 Continued as Entertainer (Artist).
2 26 Works is especially well received and popular, making Dianne Roan a minor celebrity
3 26 Voluntarily left Artist
3 26 Became a Army (Infantry) with the new title Private.
3 29 Severely injured. Fully recovered.
4 29 Became a Merchant (Broker).
4 30 Given advanced training in a specialist field
5 33 Continued as Merchant (Broker).
5 35 Risk Dianne Roan's fortune on a possibility lucrative deal and win.
6 37 Continued as Merchant (Broker).
6 38 Gained a contact.
6 41 Forced to muster out.
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