Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Eda Gibb's work ends up coming home with Eda Gibb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Eda Gibb's Contacts or Allies betrays Eda Gibb, ending Eda Gibb's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Eda Gibb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Voluntarily left Missionary/Humanitarian |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
38 |
Find Ancient Technology. |