Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
2 |
20 |
Failed to qualify for Surveyor (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Eddie Howe's ship is damaged, and Eddie Howe have to hitch-hike Eddie Howe's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Eddie Howe's Contacts or Allies betrays Eddie Howe, ending Eddie Howe's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Switched to Merchant (Free Trader). |
4 |
27 |
Make an unexpected connection outside Eddie Howe's normal circles. Gain a Contact. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Eddie Howe's normal circles. Gain a Contact. |
6 |
34 |
Voluntarily left Free Trader |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Opponents of Eddie Howe's belief system ambush Eddie Howe. |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Eddie Howe's Contacts or Allies betrays Eddie Howe, ending Eddie Howe's career. That Contact or Ally becomes a Rival or Enemy. |