Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Elaine Watson's Contacts or Allies betrays Elaine Watson, ending Elaine Watson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Psychologically damaged by Elaine Watson's time in the scouts. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Elaine Watson's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
When dealing with an alien race, Elaine Watson botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Elaine Watson's scout ship. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
39 |
Find valuable salvage. |