Eliza Callan  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 42 F 5 (-1) 9 (1) 1 (-2) 9 (1) 10 (1) 5 (-1)5919A5
Capricious, Shimmering hair
 
Skills
Art (Presentation) 0
Broker 0
Drive 0
Electronics (Computers) 1
Gambler 2
Gun Combat 0
Language (Zdetl (Zhodani)) 1
Mechanic 2
Medic 0
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Seafarer 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer34
Drifter Wanderer 01
Rogue Thief 01
Scout Courier 01
 
Name Type Affinity Enmity Power Influence Species
Sammie Robson Contact 2 1 5 2 Dynchia (F/18)
Sammie Robson is particularly unusual, such as an artificial intelligence or very alien being.
Unknown Thorebourne Ally 2 0 3 1 Geonee (M/58)
Relationship becomes more intense. Contact becomes an ally.
Gary Davies Contact 3 1 0 1 Dynchia (M/59)
Gary Davies fell on hard times.
Ealauah Contact 3 1 0 2 Aslan (M/35)
Ealauah gained influence with the character’s assistance.
Emery Holmes Enemy 4 3 1 1 Dynchia (M/19)
reconciliation.
Pearlie McLean Enemy 0 2 1 2 Dynchia (F/18)
Pearlie McLean gains in power and influence.
Morgan Garrett Enemy 0 3 0 0 Vlazhdumecta (M/14)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Risk Eliza Callan's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 A good deal ensures Eliza Callan is living the high life for a few years.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Risk Eliza Callan's fortune on a possibility lucrative deal and win.
4 34 Forced to muster out.
5 34 Failed to qualify for Flight (Navy).
5 34 Became a Drifter (Wanderer).
5 35 Eliza Callan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Became a Rogue (Thief).
6 37 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 37 Became a Scout (Courier).
7 40 Eliza Callan's ship is damaged, and Eliza Callan have to hitch-hike Eliza Callan's way back across the stars to the nearest scout base.
7 40 Gain 4 Contacts. Gain 3 Enemies.
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