Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Returned to Scout (Surveyor). |
3 |
28 |
Ellen Rule inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
A series of bad deals and decisions force Ellen Rule into bankruptcy. Ellen Rule salvages what Ellen Rule can. |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
30 |
Ellen Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Entered Merchant Academy with the Business curriculum. |
6 |
34 |
Graduated with honors. |
7 |
34 |
Switched to Merchant (Broker). |
7 |
34 |
Promoted to Merchant (Broker) rank 1. |
7 |
34 |
Promoted to Merchant (Broker) rank 2. |
7 |
35 |
Risk Ellen Rule's fortune on a possibility lucrative deal and win. |
7 |
38 |
Forced to continue current assignment. |
7 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
38 |
Continued as Merchant (Broker). |
8 |
42 |
Promoted to Merchant (Broker) rank 4. |