Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Encounter a Psionic institute. |
1 |
21 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
23 |
Psionic abilities make Elma Mcdonalid uncomfortable to be around. One contact or ally becomes a rival. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
29 |
Spent time mastering mind and body. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
36 |
Gained a contact. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
38 |
Voluntarily left Psi-Warrrior |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |