Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Elvina Tucker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
21 |
Betrayed by a friend. One of Elvina Tucker's Contacts or Allies betrays Elvina Tucker, ending Elvina Tucker's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Merchant (Free Trader). |
3 |
24 |
Make an unexpected connection outside Elvina Tucker's normal circles. Gain a Contact. |
3 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
25 |
Continued as Merchant (Free Trader). |
4 |
28 |
Imperial trade restrictions force Elvina Tucker out of business. |
5 |
28 |
Failed to qualify for Explorer (Scout). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
29 |
Embroiled in legal trouble. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
32 |
Became a Prisoner (Fixer). |
6 |
33 |
Persecuted by a prison gang. |
7 |
36 |
Switched to Prisoner (Thug) with previous rank. |
7 |
37 |
The warden takes an interest in Elvina Tucker's case. |
7 |
40 |
Promoted to Prisoner (Thug) rank 1. |
7 |
40 |
Paroled from prison. |