Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Emelia Burton do not know what happened to Emelia Burton. There is a gap in Emelia Burton's memory. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
4 |
30 |
Became a Psion (Adept). |
4 |
32 |
Psionic abilities make Emelia Burton uncomfortable to be around. One contact or ally becomes a rival. |
5 |
34 |
Continued as Psion (Adept). |
5 |
37 |
Pick up potentially useful information using Emelia Burton's psychic powers. |
6 |
38 |
Continued as Psion (Adept). |
6 |
39 |
Gain a contact outside of normal circles. |
6 |
42 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |