Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Enid Dinan join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
32 |
Enid Dinan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
32 |
Became a Rogue (Thief). |
5 |
33 |
Involved in a feud with a rival criminal organization. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Continued as Rogue (Thief). |
6 |
37 |
A job goes wrong, forcing Enid Dinan to flee off-planet. |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
40 |
Attempted a risky adventure and was wildly successful. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |