Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Join a social movement. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Switched to Drifter (Scavenger). |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Severely injured. Owe 12,500 for medical bills. |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Scarred. Owe 1,250 for medical bills. |