Crewman Ernestine Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 42 F 4 (-1) 9 (1) 6 (0) 6 (0) 2 (-2) 8 (0)496628
Genial, Harelip
 
Skills
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 1
Language (Gvegh (Vargr)) 1
Recon 1
Science (Social Sciences/Archaeology) 1
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent23
Scholar Field Researcher 12
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Percy Thorebourne Contact 2 1 1 0 Vanejenese (M/22)
Virgil Hudson Ally 4 0 4 5 Traltar (F/83)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Befriended by a senior agent.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 24 Established a network of contacts. Gain 1 contacts.
3 26 Continued as Agent (Corporate Agent).
3 27 Hard times caused by a lack of interstellar trade costs Ernestine Weakman's job.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Voluntarily left Corporate Agent
4 30 Became a Scholar (Field Researcher).
4 33 Work for an eccentric but brilliant mentor, who becomes an Ally.
4 34 Promoted to Scholar (Field Researcher) rank 1.
5 34 Continued as Scholar (Field Researcher).
5 37 Ernestine Weakman's work is sabotaged by unknown parties. Ernestine Weakman may salvage what Ernestine Weakman can and give up.
6 37 Failed to qualify for Corporate Agent (Agent).
6 37 Submitted to the draft.
6 37 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 Imperial trade restrictions force Ernestine Weakman out of business.
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