Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
20 |
Gain Enemy if Ethel Jackson don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
A crime lord considers Ethel Jackson his protégé. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Ethel Jackson's work ends up coming home with Ethel Jackson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
37 |
Became a Scholar (Field Researcher). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |