Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Ethyl Grain do not know what happened to Ethyl Grain. There is a gap in Ethyl Grain's memory. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
25 |
Ethyl Grain come into conflict with a splinter group Ethyl Grain's own religion which maintains Ethyl Grain's version is the wrong one. Gain 3 Rivals. |
2 |
25 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
25 |
Continued as Believer (Mainstream Believer). |
3 |
26 |
Ethyl Grain accepted an offer of inducements to betray Ethyl Grain's faith. Gain 190,000 in cash. |
3 |
29 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
33 |
Ethyl Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Citizen (Corporate). |
5 |
37 |
A revolution, attack or other unusual event throws Ethyl Grain's life into chaos, forcing Ethyl Grain to leave the planet. |
6 |
37 |
Became a Merchant (Broker). |
6 |
39 |
A series of bad deals and decisions force Ethyl Grain into bankruptcy. Ethyl Grain salvages what Ethyl Grain can. |