Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Good fortune |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Find an Alien Artifact. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Attacked by enemies that Etta Bailey easily defeat. |
4 |
30 |
Gain Enemy if Etta Bailey don't already have one. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
32 |
A disaster leaves several injured, and others blame Etta Bailey, forcing Etta Bailey to leave Etta Bailey's career. Gain a Rival. |
5 |
32 |
Nearly killed. Owe 8,750 for medical bills. |
6 |
32 |
Failed to qualify for Explorer (Scout). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
A new romantic starts. Gain an Ally. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |