Scout Ettie Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 42 F 1 (-2) 9 (1) 7 (0) 9 (1) 11 (1) 7 (0)1979B7
Immodest
 
Skills
Animals 0
Astrogation 0
Drive 0
Electronics 0
Gun Combat 0
Mechanic 0
Navigation 1
Persuade 0
Pilot 0
Profession (Sports) 0
Science (Physical Sciences/Chemistry) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Wanderer 01
Entertainer Artist 01
Merchant Broker 01
Scout Surveyor Scout13
 
Name Type Affinity Enmity Power Influence Species
Pete Graham Contact 2 1 3 4 Iltharan (M/79)
Pete Graham gains in power and influence.
Harriett McKee Contact 2 1 2 1 Kedepu (F/52)
Joel Steward Contact 0 1 0 3 Traltar (M/31)
Orpha Riley Contact 1 0 1 2 Libert (F/19)
Egbert Payne Contact 3 1 0 1 Iltharan (M/31)
Relationship altered.
Veronica Broderib Contact 2 1 0 4 Hanen (F/36)
Benjamine Arthur Enemy 1 1 0 1 Happrhani (M/44)
Relationship altered.
Mason Arnold Enemy 0 3 0 3 Solomani, Imperium (M/35)
Madelyn Oshea Enemy 0 2 0 6 Iltharan (F/20)
Enoch Armstrong Enemy 0 3 0 0 Iltharan (M/19)
Enoch Armstrong's influence is diminished.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Scavenger).
1 19 Suffer from a life-threatening illness.
2 19 Failed to qualify for Scientist (Scholar).
2 19 Switched to Drifter (Wanderer).
2 21 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 21 Became a Entertainer (Artist).
3 23 Ettie Learmonth is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 23 Became a Merchant (Broker).
4 24 Make an unexpected connection outside Ettie Learmonth's normal circles. Gain a Contact.
5 27 Voluntarily left Broker
5 27 Became a Scout (Surveyor).
5 31 Ettie Learmonth's ship is damaged, and Ettie Learmonth have to hitch-hike Ettie Learmonth's way back across the stars to the nearest scout base.
5 31 Gain 5 Contacts. Gain 3 Enemies.
6 31 Continued as Scout (Surveyor).
6 33 Perform an exemplary service for the scouts.
6 35 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 35 Continued as Scout (Surveyor).
7 36 Ettie Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ettie Learmonth fail to help. Gain an Enemy.
7 36 Nearly killed. Owe 25,000 for medical bills.
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