Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
Ettie Weaver commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
23 |
A police detective or rival criminal forces Ettie Weaver to flee and vows to hunt Ettie Weaver down. Gain an Enemy. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Amnesia. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
31 |
Voluntarily left Law Enforcement |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Ettie Weaver do not know what happened to Ettie Weaver. There is a gap in Ettie Weaver's memory. |
6 |
33 |
Entered Merchant Academy with the Business curriculum. |
6 |
36 |
Study Science (Social Sciences/Economics) as a hobby. |
6 |
37 |
Graduated. |
7 |
37 |
Became a Merchant (Broker). |
7 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
41 |
Promoted to Merchant (Broker) rank 2. |